CLDC - MIDP (JSR 37, JSR 118)

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Articles:
  • The Lightweight User Interface Toolkit (LWUIT): An Introduction by Jonathan Knudsen   - [Clicks: 14]
    This tutorial is designed to get you up and running with LWUIT in as little time as possible. It assumes that you are using version 6.1 or later of the NetBeans IDE, a version that includes mobility support. The examples and screen captures in the tutorial were run on the Sprint Wireless Toolkit, but you can use the Sun Java Wireless Toolkit emulator as well.
    http://java.sun.com/developer/technicalArticles/javame/lwuit_intro/ - Sep, 2008
  • Using Styles, Themes, and Painters with LWUIT by Biswajit Sarkar   - [Clicks: 16]
    The LWUIT brings a great deal of customizability to Java ME GUIs, offering the ability to combine specific combinations of colors, fonts, images and opacity into styles and themes, and have GUI elements use those settings. LWUIT also offers a SwingX-like Painter for applying custom painting across components. In this article, Biswajit Sarkar looks at how you can employ styles, themes, and painters in your LWUIT application.
    [Includes source code]
    http://today.java.net/pub/a/today/2008/09/23/using-styles-themes-painters-with-lwuit.html - Sep, 2008
  • Introducing a Lightweight UI Toolkit: Shake Your User Interface by Ibon Urrutia   - [Clicks: 5]
    Flash Lite developers aren't the only ones who can make animated user interfaces easily; Java ME developers also can benefit with the aid of the Lightweight UI Toolkit. Shake your Forms, baby!
    http://www.developer.com/java/j2me/article.php/3773866 - Sep, 2008
  • Images, Drawn Graphics, and Event Handling in a MIDlet by Richard G. Baldwin   - [Clicks: 6]
    Learn how to paint images, draw graphics, and do event handling on a cell phone screen.
    http://www.developer.com/java/j2me/article.php/3770286 - Sep, 2008
  • Programming MIDlet Graphics using the Canvas Class by Richard G. Baldwin   - [Clicks: 9]
    Learn how to use methods of the Canvas class along with methods of the Graphics class to draw text and lines on the cell phone screen. You will also see how to use anchor point coordinates to control the position of text that is drawn on the screen and how to handle keyPressed events fired by a Canvas object.
    http://www.developer.com/java/other/article.php/3758876 - Jul, 2008
  • Programming MIDlets for Interactive Behavior by Richard G. Baldwin   - [Clicks: 9]
    Discover how to add commands to a MIDlet and how those commands are presented to the user in the Sun cell phone emulator. You will also learn how to produce interactive behavior within a MIDlet.
    http://www.developer.com/java/other/article.php/3753321 - Jun, 2008
  • Using Forms and Items in MIDlets by Richard G. Baldwin   - [Clicks: 8]
    Create a form in your midlets that can be populated with a variety of objects ranging from strings to images to interactive guagess.
    http://www.developer.com/java/other/article.php/3747896 - May, 2008
  • Using Lists in MIDlets by Richard G. Baldwin   - [Clicks: 6]
    Learn about the Choice interface and the List class including the use of implicit, exclusive, and multiple Choice types. Your Mobile apps will never be the same!
    http://www.developer.com/java/other/article.php/3742196 - Apr, 2008
  • Using Alerts, Images, Timers, and Gauges in MIDlets by Richard G. Baldwin   - [Clicks: 23]
    Learn how to program an Alert for a MIDlet, add an image to the Alert, add a Gauge to the Alert to act as a progress or activity meter, and how to use a Timer to control when an Alert becomes visible on the screen.
    http://www.developer.com/java/j2me/article.php/3736301 - Mar, 2008
  • Handling Life-Cycle Issues with the MIDlet User Interface by Richard G. Baldwin   - [Clicks: 12]
    Learn to program MIDlet user interfaces that minimize the MIDlet's memory footprint while the MIDlet is paused making consistent use of the MIDlet class methods to satisfy the life cycle rules of MIDlets.
    http://www.developer.com/java/j2me/article.php/3730141 - Feb, 2008
  • Introduction to the MIDlet User Interface, A First Look by Richard G. Baldwin   - [Clicks: 11]
    Learn the fundamentals of user interfaces for MIDlets, how to instantiate user interface components, how to cause them to become visible on the cell phone screen, the difference between a Screen and a Display, and much more.
    http://www.developer.com/java/j2me/article.php/3727396 - Feb, 2008
  • Back to Basics with MIDlets and the Sun Java Wireless Toolkit for CLDC by Richard G. Baldwin   - [Clicks: 18]
    Learn how the CLDC and the MIDP fit into the grand scheme of things in MIDlet programming. See how to change the behavior of a Java program by replacing the classes in the Java standard library with custom classes of your own design.
    http://www.developer.com/java/j2me/article.php/3724381 - Jan, 2008
  • Getting Started with MIDlets and the Sun Java Wireless Toolkit for CLDC by Richard G. Baldwin   - [Clicks: 20]
    Learn how to write a Java programming framework that makes it easy to experiment with MIDlets (Java programs for embedded devices) and the Sun Java Wireless Toolkit for CLDC (Connected Limited Device Configuration).
    http://www.developer.com/java/j2me/article.php/3719111 - Jan, 2008

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Forums:
  • Benhui.net - mobile dev portal   - [Clicks: 24]
    Mobile developers portal
    http://www.benhui.net/index.php
  • CLDC and MIDP   - [Clicks: 57]
    The Mobile Information Device Profile (MIDP) lets you write downloadable applications and services for network-connectable, battery-operated mobile handheld devices such as cell phones and two-way pagers. This forum also includes discussion topics around Connected Limited Device Configuration (CLDC) and K Virtual Machine.
    http://forum.java.sun.com/wireless/forum.jsp?forum=76
  • MIDP 2.0 Phones and PDAs   - [Clicks: 46]
    http://www.benhui.net/modules.php?name=Midp2Phones

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